// solo indie dev _

BadGame
Developer

A solo Junior Game Dev on the road to becoming a Good Game Developer — hopefully.

ls ./projects →
01 — PROJECTS

What I'm Building

Games built with passion, sleepless nights, and way too many compile errors.

Unpropable
ACTIVE DEVELOPMENT

A multiplayer prop hunt game built in Unreal Engine 5. Hide as everyday objects, seek out your friends, and experience chaos in beautifully crafted maps. Features online multiplayer via Epic Online Services, custom matchmaking, and cross-platform sessions.

unreal-engine-5.3 c++ multiplayer eos-sdk epic-games-store ps4
02 — ABOUT

The Developer

One person. Many bugs. Infinite determination.

// mission

The Goal

To go from "bad" to "good" — one shipped game at a time. Every bug fixed is a step closer.

// stack

Tech Stack

Unreal Engine 5, C++, Blueprints, Node.js backends, and an unhealthy bond with Visual Studio.

// platforms

Shipping To

PC via Epic Games Store. PS4. With ambitions for more console releases down the line.

// philosophy

How I Work

Ship fast, break things, fix them before anyone notices. Player feedback is everything.